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An application can use DirectShow to capture audio data from microphones, tape players, and other devices, through the inputs on the sound card. Typical scenarios include:
- Recording a voiceover narration for later dubbing over a video stream.
- Converting legacy analog audio content to digital format.
- Capturing voice or music for transmission over a network.
On Apr 18, 2019, Amazon has announced that the free Amazon music streaming service is available with ad-supported, just like Spotify. So, if you don't have a Prime membership or don't subscribe to Amazon Music Unlimited tier, now you can still listen to Amazon’s ad. This is a huge benefit as most free editors are destructive (they record effects straight to the audio) so you have to rely on a ‘preview’ button. This is how Audactiy works, for example. But in ocenaudio you can play with the parameters of the effect and hear the changes instantly.
End users have several options for capturing audio from the sound card to the hard disk. Most cards provide applications for mixing and recording from their audio inputs. Windows provides Sound Recorder, a simple utility application for recording from a microphone. The Windows Media Encoder can be incorporated into a DirectShow application as a DirectX Media Object (DMO). This section describes how to integrate audio capture functionality within your own application using DirectShow.
This section contains the following topics: